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REVIEWS SITE INFORMATION | |||||||
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Originally written 4/22/2007 by Squall
A new
system, a new design. A new way to play. Simply a way to summarize the
Nintendo Wii. Now will it be a system you will scream “whee!” about, or
systems that will make you want to take a “wee” on it; read
below. For $249,
you get a Wii console, a copy of wii sports, a wii-mote with nun chuck
attachment, a sensor bar with stand, a stand in case you don’t want your
system to be stored horizontal, a/v cables, a/c adapter, and the
manual(s). Granted
it’s a cheap system to buy out the box, it does have its drawbacks. To
play some virtual console games (which is available to download; however
to get that far you must either purchase a separate LAN adaptor, or use
built in wi-fi as well as purchase “points” to spend on the games), you
need to buy a “Wii Classic Controller” which looks like the bastard
stepchild of a Playstation and Super NES controller.
Wii
sports, the wow factor instantly took me over being able to use the wii
mote to play wii sports. The
ability to use the wii-mote as a bat did make baseball seem fun. Same with
using it as a club for golf. After a while it can be said that one could
just barely flick the wrist from an armchair to achieve the same results.
Same can be said about other games that require you to use the Wii-mote to
achieve certain feats. The
wii-mote’s design does have a drawback; when holding vertical; all the
buttons are placed downward (except for that middle row of 3 buttons);
though held horizontal it does work like a NES control. An issue is that
most remotes aren’t designed to be held longer than an hour because of the
fact it does put a strain on your hand; this is no
exception. The nun
chuck add on just has an analog stick on it which plugs into the wii mote
technically not making it a ‘wireless controller’ even though the wii-mote
communicates to the Wii using infrared and short range Bluetooth.
To put it
through a real test about controlling, I went and acquired a copy of
Twilight Princess for the Wii and see how it plays versus the Gamecube
version... The Gamecube version had that typical Zelda feel/control to it
(if you’ve played either Windwaker,
Majora’s Mask (N64 version released on cube as part of a Zelda
collectors disc) or Ocarina of Time (released on same Zelda collectors
disc that has Majora's mask) controlling was easy and simple.
Using the
wii-mote was different as the right stick controlled moving; and you had
to primarily rely on using the wii-mote for aiming, attacking and such
forth. Though it can make some basic tasks extremely difficult because it
requires you to do something and the amount of pressure/force applied can
determine if you will succeed or failed. ---- Good
things about the Wii: *Cheapest
system in terms of the next generation console wars *Built in
Wi-Fi
*Design
could discourage third party developers from making games/accessories.
Also the ability to ‘port’ could be a downfall. The Wii is
an innovative system trying to take gaming to a place that it’s rarely
been in terms of the home console era. The ability to play things
different can easily bring a lot of new consumers to the Wii and can
actually be considered “Family Friendly Gaming” with games like Wii sports
that are just basic sports games played with a new twist but the design of
the system, accessories, and games could possibly scare off third party
development. Overall, most people will like it, though it might take an
extra investment to get the full potential of the Wii. It’s not a bad
system, just a couple of minor issues that hold it back.
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